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- TacticalOpsMod Maps Page 1- | |
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SW-Catacombs
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2127kb
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this
is a very cunfusing map. its alright but, its like Cargoship but
with a roof. bot goes the same place all the time to there isn't
much point knowing the map well... soooo thats y i dun play it.
Nice name but |
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SW-Blue
Ridge |
2213kb
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this
map has a good layout and u can get a nice view once ur dead.
there is a nice slope not far form teh SF base, thats leads u
down the mountian. and there is a great stop got to gundown people
so that give SF a bit of a advantage |
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SW-Graffitipark
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2266kb
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i'll
give u sum info once i play it |
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SW-Dope
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2441kb
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this
is alright but i get lost in the buildings.but the time i got
out, the show was over. the map may look great but not the best.
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sw-buildingdisasters
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2452kb
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i'll
give u sum info once i play it |
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SW-Area51
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2497kb
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I
really like this map. its got 4 gread sniper loacations and a
few building with door and stuf so u really have 2 use SWAT tactics.
there a a chopper around and its rather neat (like the 1 on operation
spynet). |
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SW-FFtempst |
2637kb
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This
is like airport terror but the plane is wayy better, the inside
is relly like a real 747. the Terrors get stay in the plan u when
ur SF u need a few nades to clean em out. |
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SW-sciencelab
review by Xtreme-Guy
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2644kb
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The
map has heaps of places to go. There's a lot of ways to do attack
your enemy. But the catch is……there is a bug. The bug happens
only sometimes. It says that your team wins even though you have
a whole bunch of guys still to kill. If you don't mind bugs…HELL
TRY IT. It's pretty good… |
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SW-Hoth
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2846kb
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SF
has the advantage in this map cause they have the bunker right
infront of there base that not terror can get to.
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SW-Office
anger
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3002kb
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i'll
give u sum info once i play it |
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